![super mario 3d world cemu 1.6.3 super mario 3d world cemu 1.6.3](https://i.ytimg.com/vi/2O7TLK7kx-I/maxresdefault.jpg)
There are likely a few other games that progress further as well, but we have not had the chance to do extensive testing yet.Īlso since I know someone will ask: None of the popular games are affected (E.g. SteamWorld Dig is now playable (although sound doesn't work) and Sniper Elite V2 goes ingame (graphics are horribly broken which makes it unplayable). Just to avoid any confusion: This is not the same as MSAA (Anti-Aliasing). The result is that everything looks a bit smoother in fullscreen.Ĭomparison screenshots from XCX: Default (1.6.3) Bicubic (1.6.4) I am sure other games are affected by this change as well but so far I have not spotted any.Ĭemu 1.6.4 adds the option to use Bicubic instead of Bilinear filtering to upscale the output image of games. As a result XCX now correctly renders the sky and Smash no longer displays a white background on the result screen. In 1.6.4 the issue is finally fixed properly. (See these older videos: Wind Waker, Mario Kart 8) While we did find solutions that worked for certain games, the root cause remained a mystery that was never really solved, until 1.6.4 that is. If you have been following Cemu since it's initial release you might remember that there have always been issues with rendering skys in many games. In a way, the next release has a bit of everything. Misc changes, bugfixes and adjusted gameprofiles
Super mario 3d world cemu 1.6.3 update#
RAW Paste Data Update on 1.6.4 and other newsĬemu 1.6.4 will release on Monday, 12th December.